Iconoclastiaの無料動画を見ましょう

(51.9 MB) 07 May 2017に追加されました 84 回再生しました 3D ビデオゲーム Game Animation
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Iconoclastia

アニメーションの説明:

If we accept Donald Kuspit’s interpretation according to which the step from an analogical towards a digital art should be undesrtood, mainly, as a process that goes from the “representation of objects” to a progressive attempt for “codifying feelings”, then it becomes clear that the videogames FPS aesthetics (Doom, The Conduit, Unreal, Quake, Halo…) would be a kind of benchmark in this process that has to do with the aim of placing the subject –and his sensorial experience– at the center of the playful aesthetic device.

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